Sound Blaster 32 Readme File
============================

This file contains additional information to supplement the manual.
Please read all the sections before you proceed with the installation.

This file contains the following sections:

     1. Installation.
     2. Uninstallation.
     3. DOS Environment settings.
     4. DOS Audio Driver Support Under Windows 95 DOS Box.
     5. Online Documentation.
     6. BLASTER settings under MSDOS Mode.
     7. DRAM Issues
     8. AWE Control Panel WaveFx.
     9. Full duplex constraints.
    10. Audio Tracks.
    11. Acknowledgements.


1. INSTALLATION

   The full installation option requires about 8 MBytes of hard disk
   space and addition of 3MB for working space. You might need more if
   your drive is in compressed form.


2. UNINSTALLATION

   Before uninstalling the software package, ensure that all the Sound
   Blaster 32 applications are closed. Any Sound Blaster 32 application
   that is running when the uninstallation is in progress will not be
   deleted. Also, files that are added to the Sound Blaster 32 directory
   after the initial software installation will not be deleted by the
   uninstallation process. You will have to manually delete these files
   after the uninstallation process has completed.


3. DOS ENVIRONMENT SETTINGS

   Some of the existing DOS programs require the presence of MIDI and
   SOUND environments in order for it to work. The Setup program will
   add the SET MIDI and SET SOUND environment lines at the beginning of
   the AUTOEXEC.BAT file.


4. DOS AUDIO DRIVER SUPPORT UNDER WINDOWS 95 DOS BOX

   Some of the DOS applications are developed with Creative's Sound
   Blaster Developer Kit. These applications require the low level
   DOS audio device drivers to be loaded. To load the DOS audio
   drivers, you need to add the following lines to the CONFIG.SYS file:

   DEVICE=C:\<dir>\DRV\CTSB16.SYS /UNIT=0 /BLASTER=A:220 I:5 D:1 H:5 /WIN95
   DEVICE=C:\<dir>\DRV\CTMMSYS.SYS

   Remarks:

     a. <dir> is the sound directory where the audio software is located.

     b. The /BLASTER parameter specifies the Sound Blaster base I/O port
        address (A), interrupt request line (I), low 8-bit DMA channel
        (D) and high 16-bit DMA channel (H).

     c. The settings in the /BLASTER parameter must tally with the actual
        settings allocated by Windows 95. To find out the actual settings,
        go into Windows 95 DOS box and type SET and press <Enter> at the
        DOS prompt. You will see one of the lines displayed is:

            BLASTER=A220 I5 D1 H5 P330 E620 T6

        The values after the A, I, D and H are the actual settings to be
        used for the /BLASTER parameter.

        To help you in setting up the DOS audio drivers, we have prepared
        a text file CONFIG.TXT in the sound directory. This text file
        contains the above lines to specify the DOS audio drivers. The
        sound directory in the text file had been updated by the
        installation program. You just need to update the /BLASTER
        parameter and copy the lines into the CONFIG.SYS file.


5. ONLINE DOCUMENTATION

   To help you get information on the applications in this package easily,
   we have compiled a set of online documentation which can be accessed from 
   your audio card's program group.  Just click the START button on your 
   Windows 95 taskbar. Select "Programs", followed by "Sound Blaster AWE32" 
   and then "User's Guide".


6. BLASTER settings under MSDOS Mode

   Whenever you change your Audio hardware configuration manually, the
   BLASTER environment under MSDOS Mode will only be valid after you reboot
   the system once.

   However, if you proceed to MSDOS Mode without rebooting, you need to run
   CTCM.EXE which is in your Windows directory.  This program makes the
   BLASTER environment tally with the actual hardware settings.

7.  DRAM ISSUES

    a) If your audio card does not have the DRAM Upgrade option,
       please ignore all references to it in your Getting Started
       and online documentation.

    b) If your audio card has no DRAM (either built-in, installed in SIMM
       sockets, or installed using DRAM daughterboard), ignore the sections
       in your Getting Started and online documentation that refer to
       General Standard (GS), MT-32, and SoundFonts.

8. AWE Control Panel WaveFx

   To download a wave sample as a WaveFx sample using AWE Control Panel, 
   your card must have DRAM built-in, installed in SIMM sockets, or installed 
   using DRAM daughterboard.  AWE Control Panel can support samples in all
   ADPCM wave formats.


9. FULL-DUPLEX CONSTRAINTS

   Your audio card supports full-duplex recording and playback. However, to 
   make full use of this feature, please make sure you observe the following 
   constraints:

   a. Start only one session of simultaneous playback and recording.  
   b. Use the same sampling rate for both operations.
   c. Preferably play back and record audio files which are in uncompressed 
      (that is, Pulse Code Modulation or PCM) wave format.
   d. Reduce the sampling rate for both operations if your audio playback 
      and recording session is too slow.

   NOTE: The Full-Duplex and DirectSound capabilities are mutually exclusive. 
	 If you activate the full-duplex feature, the DirectSound capability 
         cannot be enabled. And vice versa.


9. AUDIO TRACKS

   The following is a list of audio tracks available in this CD-ROM
   package:

       Track  2      Dance
       Track  3      Mozart
       Track  4      Sfx
       Track  5      Starman
       Track  6      Symphony
       Track  7      Style One
       Track  8      Style Two
       Track  9      Pop
       Track 10      Nutcracker
       Track 11      BBD.Rag


10. ACKNOWLEDGMENTS

   MS-DOS, Windows 3.x and Windows 95 are trademarks of Microsoft Corporation.
   All other products are trademarks or registered trademarks of their 
   respective owners.


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